So to summarize, you need to manage the mercs (and their salary), their equipment (who gets what), arrange for backup (mercs at base) and medical treatment (doctor/nurse) while taking into account their personalities and strengths. Some scripted events and some random events will keep you busy such as poisoned water, a virus that attacks the trees, kidnapped daughter of chief, and others. Idle mercs at the base can train to improve their ratings. You will also need to get the mercs to the homebase if any one was wounded, and let the doctor/nurse treat them. The action continues until the sector is no longer contested (either one side got wiped out, or retreated to another sector, or both).Īfter the sector is clear, you can call in native guards to "hold" the sector (you need to pay for them as well) as well as hire more natives to process the "new" trees. If you move into an enemy-held sector, the game moves to combat mode, where you get an over-head slightly-isometric turn-based tactical combat that's based on "action points", which limits the amount of action each merc can perform. Each merc has a different price, so you'll need to balance what you can afford vs. You'll need shooters (both long and short guns), explosive experts (to set/disarm bombs/traps), mechanics/gunsmiths (fix/modify your equipment), doctors/nurses (to heal wounded mercs). Some work well with others, others won't. Each of the mercenaries have personality. You can hire/fire mercs.Įach merc can move or shoot or perform any of the other actions as long as they sitll have action points. You need to hold more sectors in order to increase the number of trees you hold, which will increase your income. You start with just one sector, with a few trees for your income. On the "strategic view", you get to see the various sectors of Metavira. Jagged Alliance is a turn-based tactical combat game with a mixture of strategy, reminiscent of X-Com games. Eventually, you'll meet up with the bad guys' leader in his compound for the final showdown. Travel through lush jungles, treacherous rivers (with venomous snakes!), and more as you seek to free Metavira. Hire a good mechanic in order to get your equipment and guns repaired, and to "enhance" them with various add-ons. You will also need to retrieve certain objects from behind enemy lines, rescue captured personnel, capture equipment, and more. The more money you have, the more you can do, such as hire native guards, hire more mercs, in order to take the offense and clear the sector of enemies. ![]() The more trees you hold, the more money you make. ![]() Use tactical brilliance and guerilla tactics to destroy their structures and strengthen the island’s population to take back what is rightfully theirs.The land of Metavira needs your help! Contract additional mercenaries as you explore, capture, and hold new territory so the natives can harvest the valuable trees from which a revolutionary medicine can be extracted. This time it’s just you and a few allies versus an entire island ruled by a drug overlord and his crazed army.Ĭonstantly on the brink of breakdown, faced with dehydration and no support from home, you lead a team of seasoned mercenaries against vastly outnumbering armed forces. Set 20 years after the first Jagged Alliance, this spin-off lets you experience a road trip into a jungle hell to test your mind and body to the limits! Jagged Alliance is back – With a new take on turn-based tactics, adventure elements and the well-known quirky mercenaries!
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